![Godot Rust CI: Handy GDScript & Rust GitHub Actions 🎬](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/godot-rust-ci/godot-rust-ci-thumbnail-wide.cec291a4ff54.png?w=430&h=242&fit=min&auto=format)
Rust Blog Posts # Rust #
BLOG POSTS TAGGED “ RUST ” 28 POSTS:
28 “ RUST ” BLOG POSTS:
![Godot Rust CI: Handy GDScript & Rust GitHub Actions 🎬](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/godot-rust-ci/godot-rust-ci-thumbnail-wide.cec291a4ff54.png?w=430&h=242&fit=min&auto=format)
![Godot Rust gdext: GDExtension Rust Game Dev Bindings 🤖 🦀](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/godot-rust-gdext/godot-rust-gdext-thumbnail-wide.d91abfb0dc64.png?w=430&h=242&fit=min&auto=format)
Godot Rust gdext: GDExtension Rust Game Dev Bindings 🤖 🦀
Godot Rust gdext 🤖 using Godot 4 Rust bindings via the the gdext crate for adding 🦀 Rust GDExtension shared libraries to your Godot game.![Trying Godot 4: Free & Open-source Video GameDev 🕹️](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/trying-godot-4/trying-godot-4-thumbnail-wide.1166292f4cad.png?w=430&h=242&fit=min&auto=format)
Trying Godot 4: Free & Open-source Video GameDev 🕹️
Trying Godot 4 🕹️ beginner resources for getting started with Godot game dev: learning about 🤖 Godot scenes, nodes & signals.![Ratatui Audio with Rodio: Sound FX for Rust Text-based UI 🔊](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/ratatui-audio-with-rodio/ratatui-audio-with-rodio-thumbnail-wide.5e05a96db3d2.png?w=430&h=242&fit=min&auto=format)
Ratatui Audio with Rodio: Sound FX for Rust Text-based UI 🔊
Ratatui audio with Rodio 🔊 adding sound effects to a 🦀 Rust Text-based user interface or Terminal app using the Rodio crate.![Ratatui for Terminal Fireworks: using Rust TUI Canvas 🎨](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/ratatui-for-terminal-fireworks/ratatui-for-terminal-fireworks-thumbnail-wide.fc7fb20d99b0.png?w=430&h=242&fit=min&auto=format)
Ratatui for Terminal Fireworks: using Rust TUI Canvas 🎨
Ratatui for Terminal Fireworks 🧨 cooking up a fireworks or confetti show in the Terminal using Rust Text-based UI (TUI) tooling 🖥️.![Trying Ratatui TUI: Rust Text-based User Interface Apps 🖥️](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/trying-ratatui-tui/trying-ratatui-tui-thumbnail-wide.7fed350baef.png?w=430&h=242&fit=min&auto=format)
Trying Ratatui TUI: Rust Text-based User Interface Apps 🖥️
Trying Ratatui TUI 🧑🏽🍳 building a text-based UI number game in the Terminal 🖥️ in Rust with Ratatui immediate mode rendering.![Using egui for Bevy ECS Introspection with Macroquad Rendering 🧐](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/using-egui-for-bevy-ecs-introspection/using-egui-for-bevy-ecs-introspection-thumbnail-wide.342ef7348b42.png?w=430&h=242&fit=min&auto=format)
Using egui for Bevy ECS Introspection with Macroquad Rendering 🧐
Using egui for Bevy ECS Introspection: adding DevTools to a Rust Macroquad game, using Rapier physics and Bevy ECS, without Bevy itself.![Macroquad Rapier ECS: Using Bevy ECS in Macroquad Game 🦀](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/macroquad-rapier-ecs/macroquad-rapier-ecs-thumbnail-wide.60b0364d571b.png?w=430&h=242&fit=min&auto=format)
Macroquad Rapier ECS: Using Bevy ECS in Macroquad Game 🦀
Macroquad Rapier ECS 🦀 Rust game dev — using bevy's 🧩 Entity Component System in a Macroquad game with Rapier physics.![Rapier Physics with Units of Measurement: Utilize Rust Types 📏](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/rapier-physics-with-units-of-measurement/rapier-physics-with-units-of-measurement-thumbnail-wide.f570ab1f90c8.png?w=430&h=242&fit=min&auto=format)
Rapier Physics with Units of Measurement: Utilize Rust Types 📏
Rapier Physics with Units of Measurement 📏 leveraging the Rust type system for SI units for Rust game dev physical properties ⏲️.![Rapier Physics with Macroquad: Rust Game Physics 🎱️](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/rapier-physics-with-macroquad/rapier-physics-with-macroquad-thumbnail-wide.5c2b3e068c19.png?w=430&h=242&fit=min&auto=format)
Rapier Physics with Macroquad: Rust Game Physics 🎱️
Rapier Physics with Macroquad 🗡️ building a basic game physics simulation in Rust using rapier physics and Macroquad for rendering 🖥️.![Macroquad egui DevTools: Rust Game Debugging UI 🖱️](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/macroquad-egui-devtools/macroquad-egui-devtools-thumbnail-wide.8199f59bf5be.png?w=430&h=242&fit=min&auto=format)
Macroquad egui DevTools: Rust Game Debugging UI 🖱️
Macroquad egui DevTools: adding a visual 🐞 debugging user interface for developers to Rust Macroquad game using ⚡️ egui.![Rust Game Physics Engines: PhysX, Rapier, XPBD & Others 🎱](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/rust-game-physics-engines/rust-game-physics-engines-thumbnail-wide.b5a2c3d70903.png?w=430&h=242&fit=min&auto=format)
Rust Game Physics Engines: PhysX, Rapier, XPBD & Others 🎱
Rust Game Physics Engines ♚ a look at choices for Rust game development 2D & 3D physics engines including PhysX, Rapier and XPBD 🎱.![Deploying your Rust WASM Game to Web with Shuttle & Axum 🚀](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/deploying-your-rust-wasm-game/deploying-your-rust-wasm-game-thumbnail-wide.e8cee1d85f15.png?w=430&h=242&fit=min&auto=format)
Deploying your Rust WASM Game to Web with Shuttle & Axum 🚀
Deploying your Rust WASM Game to the Web 🎮 how you can use Shuttle to host your newly created 🦀 Rust game built with Axum web server.![Rust Entity Component Systems: ECS Libraries for Rust Game Dev 🧩](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/rust-entity-component-systems/rust-entity-component-systems-thumbnail-wide.88fe72f657c0.png?w=430&h=242&fit=min&auto=format)
Rust Entity Component Systems: ECS Libraries for Rust Game Dev 🧩
Rust Entity Component Systems 🧩 a look at ECS choices for Rust game development, including Bevy ECS, Specs and 🦀 Rust bindings for Flecs.![Rust for Gaming: Rust Game Development Engines 2024 🎮️](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/rust-for-gaming/rust-for-gaming-thumbnail-wide.b1356208cc5b.png?w=430&h=242&fit=min&auto=format)
Rust for Gaming: Rust Game Development Engines 2024 🎮️
Rust for Gaming 🎮 Rust Game Development Engines as of 2024, using Rust in mainstream engines like Godot and 🦀 Rust alternatives like Bevy.![Trying egui: building a Cistercian Clock with Rust GUI ⌚️](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/trying-egui/trying-egui-thumbnail-wide.fc2541e6a59.png?w=430&h=242&fit=min&auto=format)
Trying egui: building a Cistercian Clock with Rust GUI ⌚️
Trying egui 🖥️ building a Cistercian clock in 🦀 Rust with the egui immediate mode library inspired by Dear ImGui.![Trying out Leptos: Fine-grained Reactive Framework for Rust 🦀](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/trying-out-leptos/trying-out-leptos-thumbnail-wide.4160606412c8.png?w=430&h=242&fit=min&auto=format)
Trying out Leptos: Fine-grained Reactive Framework for Rust 🦀
Trying out Leptos 🔥 fast, fine-grained reactive full-stack framework for 🦀 Rust, which hydrates your content using WASM.![Rust Cloudflare Worker Logging 📋](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/rust-cloudflare-worker-logging/rust-cloudflare-worker-logging-thumbnail-wide.b7ac79fcd7e3.png?w=430&h=242&fit=min&auto=format)
Rust Cloudflare Worker Logging 📋
Rust Cloudflare Worker Logging 🌤️ a quick look at how you can log locally in a dev environment, and in the production using Logtail 📝![Rust Cloudflare Workers: Turnstile Example 🤖](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/rust-cloudflare-workers-turnstile-example/rust-cloudflare-workers-turnstile-example-thumbnail-wide.fb52e04ede1f.png?w=430&h=242&fit=min&auto=format)
Rust Cloudflare Workers: Turnstile Example 🤖
Rust Cloudflare workers ☁️ Turnstile Captcha example of using serverless 🦀 Rust WASM with wrangler on the Cloudflare worker platform.![Getting Started with Rust Cloudflare Workers](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/getting-started-rust-cloudflare-workers/getting-started-rust-cloudflare-workers-thumbnail-wide.937743d78b74.png?w=430&h=242&fit=min&auto=format)
Getting Started with Rust Cloudflare Workers
Getting started with Rust Cloudflare Workers: how you can build your first serverless Rust app including REST requests and sending email.![Matrix Message Relay Bot: API with Deno & Rust 🦀️](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/matrix-message-relay-bot/matrix-message-relay-bot-thumbnail-wide.145619389805.png?w=430&h=242&fit=min&auto=format)
Matrix Message Relay Bot: API with Deno & Rust 🦀️
Matrix Message Relay Bot 📢 how you can create a serverless API to relay messages to your Matrix chat room using Deno and 🦀 Rust WASM.![Deno Fresh WASM: Code Modules in Rust 🦀](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/deno-fresh-wasm/deno-fresh-wasm-thumbnail-wide.5e7404138788.png?w=430&h=242&fit=min&auto=format)
Deno Fresh WASM: Code Modules in Rust 🦀
Deno Fresh WASM: how you can code your own WASM modules in Rust 🦀 and easily integrate them into your Deno Fresh 🍋 project.![Rust CI Tooling: Clippy, commitlint, pre-commit and More](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/rust-ci-tooling/rust-ci-tooling-thumbnail-wide.664ae9c7bded.png?w=430&h=242&fit=min&auto=format)
Rust CI Tooling: Clippy, commitlint, pre-commit and More
Rust CI tooling: how you use can Clippy, commitlint, commitizen, rustfmt and pre-commit in your Rust project with conventional commits.![Mux Serverless Webhook Updates using Telegram Bots](https://rodneylab-nebula-a.shuttleapp.rs/v1/lab/post/mux-serverless-webhook-updates/mux-serverless-webhook-updates-thumbnail-wide.ed6bac2f85d3.png?w=430&h=242&fit=min&auto=format)