24 Jul Tags: c++gaming Creating C++ Sphinx Docs: using Doxygen and Breathe 📚 Creating C++ Sphinx docs 📚 using Sphinx with Doxygen and Breathe to create documentation of a C++ game’s APIs with CMake 🖥️. Read more …
17 Jul Tags: c++gaming Parsing JSON Game Data: Read JSON in C++ GameDev 🕹️ Parsing JSON Game Data 🕹️ using the nlohmann C++ 11 library to read stored game config data in 🖥️ C++ GameDev using CMake. Read more …
10 Jul Tags: c++gaming CMake Doxygen Site: Create GitHub Pages Hosted C++ Docs 📚 CMake Doxygen Site 📚 example creating C++ project docs using CMake and GitHub Actions to generate an updated 👓 docs site on each push. Read more …
3 Jul Tags: c++gaming raylib SDF Fonts: Rendering Sharp, Scaled Text 👓 raylib SDF fonts 👓 using Signed Distance Fields for rendering scaled text and pixelated fonts sharply in raylib Game Dev 🔎. Read more …
26 Jun Tags: rustgaming Godot Rust CI: Handy GDScript & Rust GitHub Actions 🎬 Godot Rust CI 🤖 Game dev GitHub actions to add to your Godot Rust GDExtension game for linting GDScript and 🦀 Rust code on each commit. Read more …
19 Jun Tags: rustgaming Godot Rust gdext: GDExtension Rust Game Dev Bindings 🤖 🦀 Godot Rust gdext 🤖 using Godot 4 Rust bindings via the the gdext crate for adding 🦀 Rust GDExtension shared libraries to your Godot game. Read more …
12 Jun Tags: rustc++gaming Trying Godot 4: Free & Open-source Video GameDev 🕹️ Trying Godot 4 🕹️ beginner resources for getting started with Godot game dev: learning about 🤖 Godot scenes, nodes & signals. Read more …
5 Jun Tags: rustgaming Ratatui Audio with Rodio: Sound FX for Rust Text-based UI 🔊 Ratatui audio with Rodio 🔊 adding sound effects to a 🦀 Rust Text-based user interface or Terminal app using the Rodio crate. Read more …
29 May Tags: rustgaming Ratatui for Terminal Fireworks: using Rust TUI Canvas 🎨 Ratatui for Terminal Fireworks 🧨 cooking up a fireworks or confetti show in the Terminal using Rust Text-based UI (TUI) tooling 🖥️. Read more …
22 May Tags: rustgaming Trying Ratatui TUI: Rust Text-based User Interface Apps 🖥️ Trying Ratatui TUI 🧑🏽🍳 building a text-based UI number game in the Terminal 🖥️ in Rust with Ratatui immediate mode rendering. Read more …
15 May Tags: rustgaming Using egui for Bevy ECS Introspection with Macroquad Rendering 🧐 Using egui for Bevy ECS Introspection: adding DevTools to a Rust Macroquad game, using Rapier physics and Bevy ECS, without Bevy itself. Read more …
8 May Tags: rustgaming Macroquad Rapier ECS: Using Bevy ECS in Macroquad Game 🦀 Macroquad Rapier ECS 🦀 Rust game dev — using bevy's 🧩 Entity Component System in a Macroquad game with Rapier physics. Read more …
1 May Tags: c++gaming Unreal Engine 5 macOS: UE5 C++ Game Dev 🎮 Unreal Engine 5 macOS 🖥️ running Unreal Engine 5.4 on macOS using VS Code for C++ editing and build tasks for your UE5 game 🎮. Read more …
24 Apr Tags: rustgaming Rapier Physics with Units of Measurement: Utilize Rust Types 📏 Rapier Physics with Units of Measurement 📏 leveraging the Rust type system for SI units for Rust game dev physical properties ⏲️. Read more …
17 Apr Tags: rustgaming Rapier Physics with Macroquad: Rust Game Physics 🎱️ Rapier Physics with Macroquad 🗡️ building a basic game physics simulation in Rust using rapier physics and Macroquad for rendering 🖥️. Read more …
10 Apr Tags: rustgaming Macroquad egui DevTools: Rust Game Debugging UI 🖱️ Macroquad egui DevTools: adding a visual 🐞 debugging user interface for developers to Rust Macroquad game using ⚡️ egui. Read more …
3 Apr Tags: c++gaming Using Jolt with flecs & Dear ImGui: Game Physics Introspection 🔎 Using Jolt with flecs & Dear ImGui 👀 to add game physics introspection to a raylib game, with pause and stepping for dev tools debugging 🐜. Read more …
27 Mar Tags: c++gaming Jolt Physics raylib: trying 3D C++ Game Physics Engine 🎱 Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example. Read more …
20 Mar Tags: c++gaming Using raylib with Dear ImGui: Game Dev Debugging UI 🐜 Using raylib with Dear ImGui: how you can use Dear ImGui to create an immediate mode 🐜 debugging interface for your CMake raylib game 🎮 Read more …
13 Mar Tags: rustgaming Rust Game Physics Engines: PhysX, Rapier, XPBD & Others 🎱 Rust Game Physics Engines ♚ a look at choices for Rust game development 2D & 3D physics engines including PhysX, Rapier and XPBD 🎱. Read more …
6 Mar Tags: c++gaming UE5 C++ Logging: Unreal Engine Custom Logger & UE_LOGFMT 📝 UE5 C++ Logging: creating custom logs for easier filtering in Unreal Engine 5 and using UE_LOGFMT as a replacement for printf interpolation. Read more …
28 Feb Tags: c++gaming C++ Game Utility Libraries: for Game Dev Rustaceans 🦀 C++ Game Utility Libraries: dependencies for C++ game dev, with Rust 🦀 equivalents for clap, dbg! & more, for Rustaceans working in C++. Read more …
21 Feb Tags: c++gaming C++ Game Dev Libraries: raylib & Flecs 💪🏽 C++ game dev libraries 🎮 a look at the lightweight raylib C/C++ game development framework and Flecs entity component system. Read more …
14 Feb Tags: c++gaming UE5 AI Hearing C++: Unreal Engine Perception Example 🎮 UE5 AI Hearing C++ 🎮 example Unreal Engine 5 AI hearing perception code for allowing NPCs to react to 🙉 audio stimuli. Read more …