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Gaming Blog Posts # Gaming #

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BLOG POSTS TAGGED “ GAMING ” 32 POSTS:

32 “ GAMING ” BLOG POSTS:

24 Jul
Tags:
  • c++
  • gaming
blurry low resolution placeholder image Creating C++ Sphinx Docs: using Doxygen and Breathe 📚

Creating C++ Sphinx Docs: using Doxygen and Breathe 📚

Creating C++ Sphinx docs 📚 using Sphinx with Doxygen and Breathe to create documentation of a C++ game’s APIs with CMake 🖥️.
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17 Jul
Tags:
  • c++
  • gaming
blurry low resolution placeholder image Parsing JSON Game Data: Read JSON in C++ GameDev 🕹️

Parsing JSON Game Data: Read JSON in C++ GameDev 🕹️

Parsing JSON Game Data 🕹️ using the nlohmann C++ 11 library to read stored game config data in 🖥️ C++ GameDev using CMake.
Read more …
10 Jul
Tags:
  • c++
  • gaming
blurry low resolution placeholder image CMake Doxygen Site: Create GitHub Pages Hosted C++ Docs 📚

CMake Doxygen Site: Create GitHub Pages Hosted C++ Docs 📚

CMake Doxygen Site 📚 example creating C++ project docs using CMake and GitHub Actions to generate an updated 👓 docs site on each push.
Read more …
3 Jul
Tags:
  • c++
  • gaming
blurry low resolution placeholder image raylib SDF Fonts: Rendering Sharp, Scaled Text 👓

raylib SDF Fonts: Rendering Sharp, Scaled Text 👓

raylib SDF fonts 👓 using Signed Distance Fields for rendering scaled text and pixelated fonts sharply in raylib Game Dev 🔎.
Read more …
26 Jun
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Godot Rust CI: Handy GDScript & Rust GitHub Actions 🎬

Godot Rust CI: Handy GDScript & Rust GitHub Actions 🎬

Godot Rust CI 🤖 Game dev GitHub actions to add to your Godot Rust GDExtension game for linting GDScript and 🦀 Rust code on each commit.
Read more …
19 Jun
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Godot Rust gdext: GDExtension Rust Game Dev Bindings 🤖 🦀

Godot Rust gdext: GDExtension Rust Game Dev Bindings 🤖 🦀

Godot Rust gdext 🤖 using Godot 4 Rust bindings via the the gdext crate for adding 🦀 Rust GDExtension shared libraries to your Godot game.
Read more …
12 Jun
Tags:
  • rust
  • c++
  • gaming
blurry low resolution placeholder image Trying Godot 4: Free & Open-source Video GameDev 🕹️

Trying Godot 4: Free & Open-source Video GameDev 🕹️

Trying Godot 4 🕹️ beginner resources for getting started with Godot game dev: learning about 🤖 Godot scenes, nodes & signals.
Read more …
5 Jun
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Ratatui Audio with Rodio: Sound FX for Rust Text-based UI 🔊

Ratatui Audio with Rodio: Sound FX for Rust Text-based UI 🔊

Ratatui audio with Rodio 🔊 adding sound effects to a 🦀 Rust Text-based user interface or Terminal app using the Rodio crate.
Read more …
29 May
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Ratatui for Terminal Fireworks: using Rust TUI Canvas 🎨

Ratatui for Terminal Fireworks: using Rust TUI Canvas 🎨

Ratatui for Terminal Fireworks 🧨 cooking up a fireworks or confetti show in the Terminal using Rust Text-based UI (TUI) tooling 🖥️.
Read more …
22 May
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Trying Ratatui TUI: Rust Text-based User Interface Apps 🖥️

Trying Ratatui TUI: Rust Text-based User Interface Apps 🖥️

Trying Ratatui TUI 🧑🏽‍🍳 building a text-based UI number game in the Terminal 🖥️ in Rust with Ratatui immediate mode rendering.
Read more …
15 May
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Using egui for Bevy ECS Introspection with Macroquad Rendering 🧐

Using egui for Bevy ECS Introspection with Macroquad Rendering 🧐

Using egui for Bevy ECS Introspection: adding DevTools to a Rust Macroquad game, using Rapier physics and Bevy ECS, without Bevy itself.
Read more …
8 May
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Macroquad Rapier ECS: Using Bevy ECS in Macroquad Game 🦀

Macroquad Rapier ECS: Using Bevy ECS in Macroquad Game 🦀

Macroquad Rapier ECS 🦀 Rust game dev — using bevy's 🧩 Entity Component System in a Macroquad game with Rapier physics.
Read more …
1 May
Tags:
  • c++
  • gaming
blurry low resolution placeholder image Unreal Engine 5 macOS: UE5 C++ Game Dev 🎮

Unreal Engine 5 macOS: UE5 C++ Game Dev 🎮

Unreal Engine 5 macOS 🖥️ running Unreal Engine 5.4 on macOS using VS Code for C++ editing and build tasks for your UE5 game 🎮.
Read more …
24 Apr
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Rapier Physics with Units of Measurement: Utilize Rust Types 📏

Rapier Physics with Units of Measurement: Utilize Rust Types 📏

Rapier Physics with Units of Measurement 📏 leveraging the Rust type system for SI units for Rust game dev physical properties ⏲️.
Read more …
17 Apr
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Rapier Physics with Macroquad: Rust Game Physics 🎱️

Rapier Physics with Macroquad: Rust Game Physics 🎱️

Rapier Physics with Macroquad 🗡️ building a basic game physics simulation in Rust using rapier physics and Macroquad for rendering 🖥️.
Read more …
10 Apr
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Macroquad egui DevTools: Rust Game Debugging UI 🖱️

Macroquad egui DevTools: Rust Game Debugging UI 🖱️

Macroquad egui DevTools: adding a visual 🐞 debugging user interface for developers to Rust Macroquad game using ⚡️ egui.
Read more …
3 Apr
Tags:
  • c++
  • gaming
blurry low resolution placeholder image Using Jolt with flecs & Dear ImGui: Game Physics Introspection 🔎

Using Jolt with flecs & Dear ImGui: Game Physics Introspection 🔎

Using Jolt with flecs & Dear ImGui 👀 to add game physics introspection to a raylib game, with pause and stepping for dev tools debugging 🐜.
Read more …
27 Mar
Tags:
  • c++
  • gaming
blurry low resolution placeholder image Jolt Physics raylib: trying 3D C++ Game Physics Engine 🎱

Jolt Physics raylib: trying 3D C++ Game Physics Engine 🎱

Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.
Read more …
20 Mar
Tags:
  • c++
  • gaming
blurry low resolution placeholder image Using raylib with Dear ImGui: Game Dev Debugging UI 🐜

Using raylib with Dear ImGui: Game Dev Debugging UI 🐜

Using raylib with Dear ImGui: how you can use Dear ImGui to create an immediate mode 🐜 debugging interface for your CMake raylib game 🎮
Read more …
13 Mar
Tags:
  • rust
  • gaming
blurry low resolution placeholder image Rust Game Physics Engines: PhysX, Rapier, XPBD & Others 🎱

Rust Game Physics Engines: PhysX, Rapier, XPBD & Others 🎱

Rust Game Physics Engines ♚ a look at choices for Rust game development 2D & 3D physics engines including PhysX, Rapier and XPBD 🎱.
Read more …
6 Mar
Tags:
  • c++
  • gaming
blurry low resolution placeholder image UE5 C++ Logging: Unreal Engine Custom Logger & UE_LOGFMT 📝

UE5 C++ Logging: Unreal Engine Custom Logger & UE_LOGFMT 📝

UE5 C++ Logging: creating custom logs for easier filtering in Unreal Engine 5 and using UE_LOGFMT as a replacement for printf interpolation.
Read more …
28 Feb
Tags:
  • c++
  • gaming
blurry low resolution placeholder image C++ Game Utility Libraries: for Game Dev Rustaceans 🦀

C++ Game Utility Libraries: for Game Dev Rustaceans 🦀

C++ Game Utility Libraries: dependencies for C++ game dev, with Rust 🦀 equivalents for clap, dbg! & more, for Rustaceans working in C++.
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21 Feb
Tags:
  • c++
  • gaming
blurry low resolution placeholder image C++ Game Dev Libraries: raylib & Flecs 💪🏽

C++ Game Dev Libraries: raylib & Flecs 💪🏽

C++ game dev libraries 🎮 a look at the lightweight raylib C/C++ game development framework and Flecs entity component system.
Read more …
14 Feb
Tags:
  • c++
  • gaming
blurry low resolution placeholder image UE5 AI Hearing C++: Unreal Engine Perception Example 🎮

UE5 AI Hearing C++: Unreal Engine Perception Example 🎮

UE5 AI Hearing C++ 🎮 example Unreal Engine 5 AI hearing perception code for allowing NPCs to react to 🙉 audio stimuli.
Read more …
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